2012年7月30日星期一

image of work for landscape painters....

Claude Lorrain


 


William Gilpin
                                                                   Capability Brown





Humphrey Repton


JMW Turner 


Zhuozheng Garden



my island2

The second island is a desert on the ocen.





my island1

 quite small lake
 sunset
 dark forest

sunset


2012年7月23日星期一

5 LANDSCAPES

Here is four landscapes i searched on Google.


natural solid and grassland valley.




A flourish islet full of tropical plants on the ocean .





A rocky structure on the seaside, also have some plants on the rocks.





                                    A small snowy hill near the quiet lake, the end of the day time, red sky and                    reflection on the lake


The last one is a landscape of country of my region. It a sunset landscape beside the XuanWu lake, grass and trees on the lakeside.


2012年7月21日星期六

5 shortcuts and button and their functions.


1
“CLT+ T” Open select objects panel. This help the user know the selecting stuff’s name, find more stuffs, check the layer, find out the material and so on.

2”open asset browser”
This button is use to browse for sound, textures, asset,  brushes.you can just drag and drop it in the editor.

3The button ”DB” stands for database view. Database is a entity library to change or edit the model.

4”Lighting” button is the panel where you can change the time of the day and the sun direction. With changing this stuffs and shadow and the colour of sky will change.

5From”View”à”open view panel”à”track view” the user can create an animation from one point to another by themselves.

3 different ways of moving around your level


11”WSAD” are the control button of the viewport movement.
W----FORWARDS
  S----BACKWARDS
 A----LEFT
 D----RIGHT

2right button mouse look around
 middle button mouse pan around


3right button mouse +middle button mouse also use to moving around your level.

5 ways i might customise the Sandbox editor setup



1I might turn off the tool bar as well, cause it can turn on or off simply, so I can have a bigger viewport when I do not use the tools.

2
I might create a new tool bar within the most useful tools for me. The method is also simple just go to toolsàcustomiseà and create a new tools bar and drag and drop the tools in.

3i also want to change the council background green.


4 set “deep selection range ” 1,  so I can also select the stuff after the front one by double click.

5set” auto backup” 5, because I don’t have the habit to backup the work regularly, this setting can backup the work automatically every 5 min.

10 tips and tricks related to the SANDBOX USER INTERFACE


After watching the video ” Overview of the CryEngine 3 sandbox user Interface”

1”WSAD” are the control button of the viewport movement.
W----FORWARDS
  S----BACKWARDS
 A----LEFT
 D----RIGHT

2”CTFL+G “ or “F12”change to in game.
  “Esc” Return into normal mode.

3 “Speed Option” is at the bottom, it controls the speed of the perspective view port camera.

4.”Go To Position” type in the exactly XYZ coordination the user can go to the exactly position they want to go, this makes the user use sandbox easier.

5.ALT+scroll up or down by the middle mouse button, rotate round the object.

6 “M” For the material editor

7  “CLT+E” quickly rebuild a level.

8 the user can also find varies useful commands in Tools --> User commands.

9.”Q” For the camera collision.

10 The rollup bar includes the objects creation, vegetation, terrain modifying and solid modelling tools.

5 Things I Learned About The Sandbox Folder Structure


This is my first time using Sandbox, here is a short list of 5 things I learned about the Sandbox folder structure.

1.The bin32 and bin64 is where the executable , game files and editor exist .However open up which file depends on your system 32 bit or 64 bit. Bin64 has more memory and fast, but using bin32 is also all right.

2.code folder is where the examples are and also has some scrips.

3The engine folder is where the shade and stored and also the bin folder related.

4,The game folder including the pak files. Anything from animation and game such as materials, sounds and everything are here.

5 The tools folder including a file called settingsmgr, it has been recommended to open up before started at least once and measure the green light is on and the root directory is linked to the file you are working on.